As far as PC gaming goes, if you’re not on Windows, you’re still getting the short end of the stick. Although macOS and Linux have had much greater access to the most popular games in recent years, only a small percentage of new titles launch on multiple platforms. Humble, the creators of the Humble Bundle subscription service and Humble Choice subscription, isn’t helping matters. The service will soon end support for Mac and Linux platforms due to a shift.
It’s not that simple. See, the Humble Choice service is switching from a multi-tiered options to a single $11. 99-a-month option. (As noted by Ars Technica, this is in fact far less choice than the service as it exists now.) As part of this change, Humble has developed a new launcher program to give subscribers access to the “Vault” of 50+ older games and newer indie titles in the Humble Games Collection. The launcher will only be available for Windows after the revamp of Humble Choice begins on February 1. Humble Choice subscribers who are still paying have been informed in clear terms that Linux and Mac are not invited to the party.
Until the February 1st deadline, subscribers can download DRM-free copies of whatever Humble Trove games are available on Mac and Linux directly from the Humble website. Some of these games will be unavailable to subscribers after the deadline via the Windows-only launcher. This leaves Mac and Linux gamers out.
The reaction to news of the Windows-only option on social media like Reddit is almost universally negative. In addition to sharply curtailed options for Mac and Linux, users on the Humble Bundles subreddit are complaining that the new subscription will lack web downloads, have less generous discounts on straight Humble Store purchases (which will reset to the bottom 10% tier if you “skip” a month), keys that sometimes go to Epic, Origin, and GOG instead of Steam, and a general decline in the quality of curated Humble titles.
Many Humble fans point to the company’s 2017 acquisition by online gaming media giant IGN (itself owned by Ziff Davis) as the primary reason for the shift in strategy. Humble Bundle sales, which were a hallmark of the Humble service, have maintained at least some Linux and macOS games.