Indies! It is nice to find the littler games take the spotlight during all of the E3 festivities, a pleasant break from Ubisoft attempting to make me care about Watch Dogs or something. This years’ Day Of The Devs stream took place during the Summer Game Fest kickoff, giving some fresh glimpses at games like Axiom Verge 2, Unbeatable, The Wandering Village and more. If you missed the stream, fear not, here’s a big list of everything shown at the Day Of The Devs showcase.
Day Of The devs is orchestrated by Psychonauts developers Double Fine, along with production company Iam8bit. All the games shown have already been announced over the last year or so, but there were certainly some gems that I missed. Plus it’s always nice to hear more details about something you’re looking forward to.
Axiom Verge 2
Kicking off the stream was some new footage of Axiom Verge 2, the upcoming sequel to one of the best metroidvanias on PC. Developer Thomas Happ talked about some of the differences between the first game and the sequel. The new main character, Indra, uses a melee-focused combat style and is able to hack enemies. Happ adds that while the game is filled with bosses, it’s possible to complete Axiom Verge 2 without killing any of them. The game is coming to PC via the Epic Games Store, Switch and the PlayStations at some point”soon”.
Possibly my favourite of the stream was the debut game from developers Something We Made, Toem. It’s a delightful-looking adventure puzzler where you play as an amateur photographer, on your way to see a natural phenomenon called Toem. To get there you’ll need to earn your bus fare by using your photography skills to help people out. It’s black and white and all hand-drawn, and it looks incredibly cute. The setting is inspired by the small Swedish town the devs are from too. Toem is set to release on Steam this summer.
Developed by Team Wiby and published by Devolver Digital, Phantom Abyss is an “asynchronous multiplayer game” where you have to run, jump and whip your way through a temple to nick some loot. If you die, you never get to go back to that particular temple again, but your ghost will remain, showing other players what route you took (a lot like Dark Souls’ ghosts). Each temple is unique, and just 1 participant can ever finish it, which is a cool gimmick. I imagine this one can produce some excellent speedruns. Phantom Abyss is coming from in early access on Steam this season.
Next up, we have some chibi veggies and fruits running about swinging swords. In Garden Story, you perform as a grape who is a village guardian. An odd job for such a squishy thing, but hey, it seems adorable. Garden Story has some RPG facets: performing little quests for villagers, beating up baddies, exploring, fishing and more. Produced by Picogram, the sport is set to release this summer on Steam.
“Soup Pot is a chaotic and chilled cooking simulator,” programmers Chikon Club said throughout the stream, which largely describes my actual life cooking adventures. Soup Pot looks like Cooking Mama but cooler, enabling players to cook countless different regional recipes. The devs say that they worked with chefs to make sure those recipes could be used in real life, plus you can’t neglect anything. It looks and sounds good, and it’s coming out some time this summer on Steam and Xbox Game Pass For PC.
A Musical Story
Who wants dialog trees when you could play a rhythm game rather? That is what you will receive in A Musical Story, by developers Glee-Cheese Studio. I don’t know how to explain the artwork style other than 70s-inspired minimalism, and the music is influenced by bands like Pink Floyd and Led Zeppelin. It’s launching on PC, Nintendo Switch, PlayStation, Xbox and iOS this summer, and there’s a free demo available on Steam right now.
Fear struck me upon visiting Vokabulantis for the first time, because the primary characters are frightening people with no mouths. There is a story reason for this it seems, though it’s merely hinted at in the trailer. Made by Wired Fly Productions, Vokabulantis is a fully stop motion animated platformer that’s been in development for decades, and has a fair bit of development left to go. It looks unbelievably impressive, with detailed handmade collections which were scanned into the game using photogrammetry. It is going to be some time before we get to play with this game, but it’s definitely one to see. Check out the official site for more info.
Road 96 is a procedurally generated hitchhiking game. You play as a child, trying to reach the edge, catching rides with all sorts of weird and terrific men and women. This new trailer shows one of the more dangerous situations you can find yourself in, using a cab driver who’s quick to anger when you tell him you don’t like dinosaurs. As in, he is so angry he pulls a gun on you. Over dinosaurs. The entire game has an oddly tense vibe, but I’m quite drawn to it. Produced by Digixart, Road 96 is set to launch on Steam and Nintendo Switch this summer.
The Wandering Village
And now for a game I’ve been looking forward to for a while. The Wandering Village is a city builder where you reside along with a giant turtle creature. The intention of the game is to create and cultivate a symbiotic relationship with this monster: you assist it by becoming toxic fungus from its back, and it makes it possible to , well, permitting you to build your town on it. Developers Stray Fawn Studio revealed new footage during Day Of The Devs of a participant communicating with their turtle by constructing a major horn beside its head. You can provide the creature directions (like a giant Pokémon! ) ) , and occasionally it’s going listen, based on how well the relationship is moving. The Wandering Village is coming to Steam Early Access after this year, sometime after September.
Music is illegal! Do offenses! It’s Unbeatable! Produced by D-Cell Games, Unbeatable is a rhythm game with some music that is absolutely brilliant. It started life as a Kickstarter which was financed within 15 hours. During the stream, we heard some fresh tunes, and watched some new footage of this band selecting songs for another gig. They write songs based on which decisions you have made in the sport, then you play with those at your concerts. A free demonstration can be obtained on Steam and Itch.io right now if you fancy trying it out.
It’s time for grim reapers and crows, except the crows are the grim reapers. Death’s Door is a adventure game set in a fantasy world where nothing dies. So, as your little crow-self, you have to go out and reap. It’s a bleak-looking planet, but with charming personality and enemy design. I hate to mention it, but it’s the cute-but-dark vibes of Hollow Knight, therefore I’m all in. It is being produced by Acid Nerve (who developed Titan Souls) and published by Devolver Digital, and it is set to release this summer. Check out the Steam webpage for longer.
Behind The Frame
Silver Lining Studio’s Behind The Frame is a sport made to look like an anime film, and it certainly succeeds in looking Studio Ghibi-esque. It is first-person with some puzzley pieces, and it’s about a painter maintaining memories and uncovering secrets in her apartment. It has a few point-and-click facets, and seems like a beautiful slice-of-life kinda story. It does not have any set launch date, but is”coming soon” into Steam.
Elec Head is one of three games displayed as part of Asobu’s part of this flow. They are a business founded to support indie game development in Japan, and Japanese matches overseas. Elec Head is a simple platformer produced by NamaTakahashi, about a little robot dude who is mind electrifies whatever he touches. You will use this to mystery and platform your way out of different levels, and the game is coming to Steam and Itch.io after this year.
Demolition Robots K.K.
Asobu’s second offering, Demolition Robots, puts you within a giant robot whose goal is to break buildings. Always a fantastic premise, that. It is a multiplayer game in which the man who does the biggest amount of property damage wins. Should you play it on a Twitch stream, audiences can influence the game by trapping robots and performing a variety of activities to disrupt you . It is coming to PC and console later this year.
The third and last game from Asobu’s segment, Walk is a survival horror inspired by older PS1 games (it will indeed look like something from Haunted PS1). You play as a little girl trying to get home before dark, drifting through a spooky Japanese suburb, all while being hunted by shadow creatures. Walk will start a Kickstarter sometime this season.
Back to your regularly scheduled Day Of The Devs trailers now, we’ve got a fresh look at Moonglow Bay, a fishing RPG set in a town where everyone’s afraid to fish (except you, of course). Produced by Bunnyhug Games, the people behind Wargroove, Moonglow Bay includes a Minecraft-like voxel design along with the chilled atmosphere of Stardew Valley. The brand new footage from the Day Of The Devs stream shows your personality fishing, cooking up some fishy dishes, and donating fish into a museum (if we had a name to get an aqua-museum). The sport is forthcoming into Steam, the Epic Games Store and Xbox Game Pass For PC later this season.
“Imagine if Diablo and Tetris had a baby,” state Straka Studio. Ok, now envision something cooler than that, and you’ll end with something which looks like Loot River. It’s a 2D roguelike at which you can alter your paths by moving platforms around, and slotting them together. Some of it looks quite puzzley and intricate, with you needing slide quite a few programs round to escape or snare enemies. The dungeons are procedurally created, the enemies seem fun to hack and slash at, and there are plenty of big supervisors just waiting to get a slaying. There’s no set launch date for this particular one just yet, but it’s definitely on my watch list. When it does arrive, it’ll be on Steam and Xbox.
Produced by Julián Cordero and Sebastián Valbuena, Despelote is a first-person, hand-drawn slice-of-life game about football. Place in Ecuador in 2001 before the county was going to be eligible for the World Cup, it is a reflection of the developers’ personal experiences playing football in a park when they were children. No information on a release date for this one .
Last, but certainly not least, the stream showed a new trailer and revealed a launch date for Last Stop. Developed by Variable State, the folks who left Virginia, Last Stop is a body-swapping, galaxy-travelling, life-living, inception-esque kinda game. It’s a 3D supernatural adventure through London. It’s being printed by Annapurna Interactive, also seems confusing but instead enjoyable. It is